eXtv is proud to announce the format and ruleset for our i46 Qualifying Tournament.
It will be held on Sunday the 15th, starting at 3pm Eastern, Noon Pacific, 9pm CEST, and 5AM Australian.
Three teams are fighting to represent the North American TF2 community in competition at the i46 Multiplay LAN in Telford, UK, August 24th-27th 2012. eXtv is fundraising to support for this effort and needs the help of the community to get the word out about this event.
The i-Series of LANs have been the main stage for European TF2 and a fantastic event for the community. A quick demonstration of just how amazing this LA N has been in the past can be found in Bone’s Insomnia43 video. i46 has more players signed up for TF2 than any other game. While many Europeans already travel internationally to get to Telford, the i46 LAN is going to be the very first global LAN.
eXtv is very confident that we as a community can fund 1 set of plane tickets through this fundraiser effort. However, we cannot guarantee that we will be able to send 2 teams. The 2nd team’s presence at i46 is dependent on a successful fundraising effort, and we need your help.
If you cannot contribute financially, please do what you can to spread the word about this event and the eXtv fundraising efforts.
Without further ado, here are the detailed rules which will determine a first and second place seed in this three team tournaments.
Multiplay Ruleset – Weapon whitelist and 30 min format (or a 5 round difference).
No draws allowed, Golden Cap in case of a draw, which is actually a 10 minute period and in case of no cap whoever holds mid at the end of 10 mins is considered the winner.
Map 1: LG vs Classic, br0 vs Classic, br0 vs LG
Map 2: br0 vs LG, LG vs Classic, br0 vs Classic
Map 3: br0 vs Classic, br0 vs LG, LG vs Classic
Map 4 (If needed): LG vs Classic, br0 vs Classic, br0 vs LG
Map 5 (If needed): br0 vs LG, LG vs Classic, br0 vs Classic
Map 6 (God willing won’t happen): br0 vs Classic, br0 vs LG, LG vs Classic
Map Pick System:
In order of ESEA LAN finish, the teams will pick which map is played and in which order. LG will pick a map, and choose which position it will be played in. Classic MixUp will follow, and then br0. LG will pick again and that will determine the placement of the 5 maps. If we need to play 6 maps, we’ll restart at the beginning of the determined map order.
Each map will either end with one team getting a win over the other two teams, or each team getting one victory. If one team ends the map with 2 wins, the map is theirs. If the teams each get one victory, then a map is considered a push.
Once a team reaches two map wins, they will be the winner of this qualifying tournament and qualify for the first set of plane tickets.
Once the winner of this qualifying tournament has been determined, the second place position will be determined by eXamining the head to head record of the remaining two teams. In the case that an even number of maps have been played and the head to head record is indeterminate then the two teams will play each other one final time on the next map.
In the case that no winner may be determined by the conclusion of 5 maps, then eXtv and the teams will schedule more maps to be played throughout the following week, to determine the winner and 2nd place team as soon as possible.
Portal 2 Perpetual Testing Initiative Begins May 8
April 26, 2012 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as ...